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Thread Statistics | Show CCP posts - 5 post(s) |

Parat Tendri
Amarr
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Posted - 2006.08.23 15:18:00 -
[1]
This might actually be an interesting solution to the problem of systems having traffic advisories and people that don't read them and get stuck subsequently in there. If a system gets a traffic advisory due to heavy load and the risk of getting stuck, the queue jumps in and the system gets the chance to normalize while the pilots have a means to know, that the system up next might get them stuck and can choose a route around. This might actually shrink the 'stuck' petition queue and get other petitions dealt with faster.
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Parat Tendri
Amarr
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Posted - 2006.08.23 15:26:00 -
[2]
Originally by: Amthrianius Edited by: Amthrianius on 23/08/2006 15:22:00 Right if say a 0.0 system reaches 3-400 and you have a 200man fleet that wants to jump in.
You can't? Because your in a queue?
A queue for what? so you can jump in 1 by 1 and be slaughtered?
Do the dev's even think before they do stuff anymore?
Well, Jita is chronically more overpopulated than merely 400 ships. Most of the time it is more between 600 - 800 when severe lag sets in and even then there was no advisory. So your 400 ships battle should be safe ;). On the other hand a system with a advisory and a queue because of that most likely would have your enemy fleet stuck and in this case be glad that you don't join them for a while ;)
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Parat Tendri
Amarr
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Posted - 2006.08.23 15:35:00 -
[3]
Originally by: Lanu This must be temporary.. I just can't believe this would stay ingame in this form for long. It will totally ruin any pvp
Maybe not, it depends how the mechanism of it really is implemented. I think it is ok, if it is activated when the system you are going to jump into gets a traffic advisory because you would get stuck in there. This way you save yourself quite some time waiting to get unstuck again by the GMs and can take the route around... might safe you a lot of time and worries. If the system you are going to jump into just is a bit laggy then it should stay deactivated.
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Parat Tendri
Amarr
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Posted - 2006.08.23 15:43:00 -
[4]
Originally by: Lanu
Originally by: Parat Tendri
Originally by: Lanu This must be temporary.. I just can't believe this would stay ingame in this form for long. It will totally ruin any pvp
Maybe not, it depends how the mechanism of it really is implemented. I think it is ok, if it is activated when the system you are going to jump into gets a traffic advisory because you would get stuck in there. This way you save yourself quite some time waiting to get unstuck again by the GMs and can take the route around... might safe you a lot of time and worries. If the system you are going to jump into just is a bit laggy then it should stay deactivated.
But will you also say that.. if somebody declares war on your corp. And you find your self surrounded by enemy's at a gate and you get a message to "please wait a second because you are number 341 in the que" when your trying to get out?
In this situation you are faster to jump somewhere else in the system and use a gate to a system that has no advisory. In case you chose to be in a system with only one exit it is tough luck and you can hope to have good safespots ;)
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Parat Tendri
Amarr
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Posted - 2006.08.23 15:56:00 -
[5]
Originally by: Traxio Nacho
Originally by: Parat Tendri
Originally by: Elliott Manchild If this stays it will ruin empire wars. As people will just be stuck at gates for easy kills.
Well, when you are in queue at the gate and see the enemy moving in, you would still have the option to turn around and warp away, thus increasing your chance to escape the danger and fight at a more opportune place than being killed at the gate or jump and being stuck for at least 30 min or more.
Yes and as your attempting to warp off i'm sure the hostile wont attempt to warp scramble you if you inform him you were unable to jump?
But your comments about jumping in and getting stuck, i've jumped into Jita many times with 500+ people and never got stuck.
Well, your first comment could happen to you as easy when you are not in a queue (see the post below yours for an example situation).
That's why I think that we will see this situation not very often. The systems in EVE can take quite a load of ships before going haywire (see your example).
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Parat Tendri
Amarr
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Posted - 2006.08.23 15:58:00 -
[6]
Originally by: Elliott Manchild
Originally by: Parat Tendri
Originally by: Lanu
Originally by: Parat Tendri
Originally by: Lanu This must be temporary.. I just can't believe this would stay ingame in this form for long. It will totally ruin any pvp
Maybe not, it depends how the mechanism of it really is implemented. I think it is ok, if it is activated when the system you are going to jump into gets a traffic advisory because you would get stuck in there. This way you save yourself quite some time waiting to get unstuck again by the GMs and can take the route around... might safe you a lot of time and worries. If the system you are going to jump into just is a bit laggy then it should stay deactivated.
But will you also say that.. if somebody declares war on your corp. And you find your self surrounded by enemy's at a gate and you get a message to "please wait a second because you are number 341 in the que" when your trying to get out?
In this situation you are faster to jump somewhere else in the system and use a gate to a system that has no advisory. In case you chose to be in a system with only one exit it is tough luck and you can hope to have good safespots ;)
So your sittin on the gate waitin to jump your number 60 in the que. Someone instas in to the gate lands next to you and warp scrambles you for 10 points and your in a frigate what you gonna do?
This warping in and scrambling can happen to you even if you are not in this queue, it is just a question of timing (he might even wait for you to warp in close and have a bubble up or anything else fancy.
What you do in such a situation? Fight and die with honor ;)
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Parat Tendri
Amarr
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Posted - 2006.08.23 16:03:00 -
[7]
Originally by: Elliott Manchild
Originally by: Parat Tendri
Originally by: Elliott Manchild
Originally by: Parat Tendri
Originally by: Lanu
Originally by: Parat Tendri
Originally by: Lanu This must be temporary.. I just can't believe this would stay ingame in this form for long. It will totally ruin any pvp
Maybe not, it depends how the mechanism of it really is implemented. I think it is ok, if it is activated when the system you are going to jump into gets a traffic advisory because you would get stuck in there. This way you save yourself quite some time waiting to get unstuck again by the GMs and can take the route around... might safe you a lot of time and worries. If the system you are going to jump into just is a bit laggy then it should stay deactivated.
But will you also say that.. if somebody declares war on your corp. And you find your self surrounded by enemy's at a gate and you get a message to "please wait a second because you are number 341 in the que" when your trying to get out?
In this situation you are faster to jump somewhere else in the system and use a gate to a system that has no advisory. In case you chose to be in a system with only one exit it is tough luck and you can hope to have good safespots ;)
So your sittin on the gate waitin to jump your number 60 in the que. Someone instas in to the gate lands next to you and warp scrambles you for 10 points and your in a frigate what you gonna do?
This warping in and scrambling can happen to you even if you are not in this queue, it is just a question of timing (he might even wait for you to warp in close and have a bubble up or anything else fancy.
What you do in such a situation? Fight and die with honor ;)
If you wasn't waitin in the que to jump you wouldn't be there still you would of been gone 5minutes ago..
Or might have gotten...
...lagged out and killed, ...stopped by a warpbubble before reaching the actual instajump distance ...etc.
Many possibilities 
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Parat Tendri
Amarr
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Posted - 2006.08.23 16:05:00 -
[8]
Originally by: Traxio Nacho
Quote: That's why I think that we will see this situation not very often. The systems in EVE can take quite a load of ships before going haywire (see your example).
No the point is at the moment it seems its letting no more than 400 people enter Jita or prob any other system. well 400 for Jita is quiet when the evening/weekend hits you can see upward of 600 now if this is a case you could be waiting quite a long time to enter busy systems.
Also as someone has pointed out say your in a gang of 75 and want to jump into another gang of 75 but theres already 350 people in local what happens your gang gets slaughtered as it cant all jump in. Plus now all people would have to do to lock a system down is make sure they have 400 people in local and then only a few people could enter at a time.
That's why I said that I would think of the queue as a good thing, when the system behind that gate has a traffic advisory and thus a high chance for players getting stuck .
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Parat Tendri
Amarr
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Posted - 2006.08.23 16:10:00 -
[9]
Originally by: Elliott Manchild
So your sittin on the gate waitin to jump your number 60 in the que. Someone instas in to the gate lands next to you and warp scrambles you for 10 points and your in a frigate what you gonna do?
...
Originally by: Elliott Manchild
Warp bubbles in empire? Frigate with instas + nanos = doubt would get locked down fast enough
You might have answered your own question here... by the way I was speaking in general, not only about empire systems.
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Parat Tendri
Amarr
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Posted - 2006.08.23 16:13:00 -
[10]
Originally by: Elliott Manchild There is also a que now for when you log in if Jita is at its 'Capacity' or w/e it says you have to que to login. So that really sucks if you get a crash to desktop in jita in a fight.
That is what I wouldn't like about the idea... I would only vote for it to prevent players to jump in a system with traffic advisory.
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Parat Tendri
Amarr
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Posted - 2006.08.23 17:33:00 -
[11]
Originally by: Traxio Nacho Well the guy has only been playing 4 days according to his charc info 
Well, the age of the char doesn't mean anything sometimes. I've never really PvPed, true, in this way I might be a noob but I played Eve since release (with 2 years of break inbetween due to job). What I will never understand though is why people choose their war targets in Jita, the busiest system of EvE and then complain that they are either lagged out, stuck or like now in a queue when entering the system. There are over 5000 systems in EVE and a fair amount of them are empire space. So I guess there should be enough wartargets to find in a not so laggy system except you are simply to lazy and want your enemies served on a silver platter, since everyone seems to go to Jita, against better judgement. Especially for corp wars with many participants it would be better to use systems that are not overpopulated. Every war up to now (in history) has used battlefield where you can deploy your armies to your advantage - it is hard to deploy when your army can really move freely.
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Parat Tendri
Amarr
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Posted - 2006.08.23 17:35:00 -
[12]
Originally by: Eris Discordia Queues have been changed, their default value was too low. It now only kicks in if there are more than 600 people in the system or the node is at 95% CPU.
But I¦m not promising anything because I¦m in content and I poked someone else for this information and I had way wya wya way too much coffee today
That's what I meant all the time and what makes sense.
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Parat Tendri
Amarr
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Posted - 2006.08.23 17:37:00 -
[13]
Originally by: Crucifier
Originally by: Parat Tendri
Originally by: Traxio Nacho
Quote: That's why I think that we will see this situation not very often. The systems in EVE can take quite a load of ships before going haywire (see your example).
No the point is at the moment it seems its letting no more than 400 people enter Jita or prob any other system. well 400 for Jita is quiet when the evening/weekend hits you can see upward of 600 now if this is a case you could be waiting quite a long time to enter busy systems.
Also as someone has pointed out say your in a gang of 75 and want to jump into another gang of 75 but theres already 350 people in local what happens your gang gets slaughtered as it cant all jump in. Plus now all people would have to do to lock a system down is make sure they have 400 people in local and then only a few people could enter at a time.
That's why I said that I would think of the queue as a good thing, when the system behind that gate has a traffic advisory and thus a high chance for players getting stuck .
Im not actually responding to what you wrote above this because i stopped reading your posts after a while, it is quite obvious that you are a clueless noob that has never pvped. Please stop making such stupid posts 
In that case I would suggest not commenting on what you are not reading ;).
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Parat Tendri
Amarr
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Posted - 2006.08.23 18:27:00 -
[14]
Originally by: Crucifier
Originally by: Parat Tendri
Originally by: Crucifier
Originally by: Parat Tendri
Originally by: Traxio Nacho
Quote: That's why I think that we will see this situation not very often. The systems in EVE can take quite a load of ships before going haywire (see your example).
No the point is at the moment it seems its letting no more than 400 people enter Jita or prob any other system. well 400 for Jita is quiet when the evening/weekend hits you can see upward of 600 now if this is a case you could be waiting quite a long time to enter busy systems.
Also as someone has pointed out say your in a gang of 75 and want to jump into another gang of 75 but theres already 350 people in local what happens your gang gets slaughtered as it cant all jump in. Plus now all people would have to do to lock a system down is make sure they have 400 people in local and then only a few people could enter at a time.
That's why I said that I would think of the queue as a good thing, when the system behind that gate has a traffic advisory and thus a high chance for players getting stuck .
Im not actually responding to what you wrote above this because i stopped reading your posts after a while, it is quite obvious that you are a clueless noob that has never pvped. Please stop making such stupid posts 
In that case I would suggest not commenting on what you are not reading ;).
Tell me first you know so much about this, how would one get a fleet into a system with 300 people on the other side. Jump in one by one and get SLAUGHTERED? Only sollution i can come up with is NOT JUMPING INTO THE SYSTEM.
As Eris wrote a few posts before, the limit on which the queue kicks in is now set to600 in system, so plenty of room for your 300 to join the other 300 and don't tell me that everywhere you guys are fighting your 600 ship battles are already 250 ppl waiting on the spectator ranks to watch the spectacle 
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